.class public Les/o8;
.super Les/l8;
.source "FrameAnimationDecorationTarget.java"


# annotations
.annotation system Ldalvik/annotation/Signature;
    value = {
        "Les/l8<",
        "Les/s8;",
        ">;"
    }
.end annotation


# instance fields
.field private l:Landroid/graphics/Bitmap;


# direct methods
.method public constructor <init>()V
    .locals 0

    .line 1
    invoke-direct {p0}, Les/l8;-><init>()V

    return-void
.end method


# virtual methods
.method a(ILcom/esfile/screen/recorder/media/util/y;)Z
    .locals 1

    .line 1
    iget-object p2, p0, Les/o8;->l:Landroid/graphics/Bitmap;

    invoke-static {p1, p2}, Lcom/esfile/screen/recorder/media/glutils/b;->a(ILandroid/graphics/Bitmap;)Z

    move-result p1

    .line 2
    iget-object p2, p0, Les/l8;->a:Les/g8;

    iget-object p2, p2, Les/g8;->g:Ljava/lang/Object;

    check-cast p2, Les/s8;

    iget-object v0, p0, Les/o8;->l:Landroid/graphics/Bitmap;

    invoke-virtual {p2, v0}, Les/s8;->a(Landroid/graphics/Bitmap;)V

    const/4 p2, 0x0

    .line 3
    iput-object p2, p0, Les/o8;->l:Landroid/graphics/Bitmap;

    return p1
.end method

.method c()Z
    .locals 1

    .line 1
    iget-object v0, p0, Les/l8;->a:Les/g8;

    iget-object v0, v0, Les/g8;->g:Ljava/lang/Object;

    check-cast v0, Les/s8;

    invoke-virtual {v0}, Les/s8;->a()Landroid/graphics/Bitmap;

    move-result-object v0

    iput-object v0, p0, Les/o8;->l:Landroid/graphics/Bitmap;

    if-eqz v0, :cond_0

    const/4 v0, 0x1

    goto :goto_0

    :cond_0
    const/4 v0, 0x0

    :goto_0
    return v0
.end method

.method public f()Z
    .locals 1

    .line 1
    iget-object v0, p0, Les/l8;->a:Les/g8;

    iget-object v0, v0, Les/g8;->g:Ljava/lang/Object;

    check-cast v0, Les/s8;

    invoke-virtual {v0}, Les/s8;->b()Z

    move-result v0

    return v0
.end method
